Vector images in the iPhone SDK
I’m interested in using vector images for iPhone/iPad/iPod touch apps. As Apple keeps adding different screen sizes and form factors, scalable vector images would seem to be the way to go (rather than bitmaps that don’t scale well). With vector images, it wouldn’t matter what the resolution of the device’s screen was, the images would scale to whatever was needed. Here are some misc links and info related to vector graphics in the Apple iPhone SDK:
I am a very new would-be developer with a design background. I am thinking of developing a graphics-type iphone application that would use vector-based files that I would have created in another application (Adobe Illustrator/Photoshop/Acrobat, for example). My limited understanding suggests that for the 2-D images that I am contemplating, a Quartz -type application would be best (or maybe OpenGL?). Does anyone know if there is a way to load a saved vector graphics file (.EPS, .SVG, .PDF?) or something better?) into an iphone application, and whether a third-party application like Illustrator or Acrobat can create these files? I guess I am trying to save the effort of hand-coding these graphics. Maybe PDFs are the way to go?
I reckon that it may be simpler to use a .PNG file(s) instead, but my feeling is that these file types would require too much storage space and be slow to load for the full-screen graphics that I contemplate. There may be a threshold where raster files may be simpler and quicker, but I am too new at this to understand where that might fall.